Category: Industry News

DigiDoug Digital Domain

Unreal Engine and Digital Domains Photorealistic Digital human

With Unreal Engine starting Siggraph off with a impressive line up of talks by a variety of industry leaders, one that really shocked and amazed us was Digital Domains talk by Doug Roble about digital humans and how far they have come. Doug opens the show with his virtual twin talking before he emerges from…
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OctaneRender for Unreal Engine

OTOY and Epic Games Realease OctaneRender for Unreal Engine

OTOY and Epic Games announced the release of OctaneRender for Unreal Engine at Siggraph this week and how exactly the two major 3D pipelines will work together. This collaboration will give artists the tools to create even greater cinematic experiences, from real-time previz to archviz. OctaneRender For Unreal will allow artists to import, export and…
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Come see us at Siggraph 2019

This week from the 28th to the 1st of August we’ll be at Siggraph on stand number 1261 with our partners Mo-Sys Engineering. On the stand we’ll be demonstrating all the latest virtual production technologies from Mo-Sys, including View finders, star trackers and Hollywood grade virtual hand wheels. We will also be hosting a live…
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Virtual Production Director Viewfinder

Unreal Engine Release the Bible for Virtual Production

Unreal released the “Virtual production field guide” which is a modest name for the bible for all involved in Virtual production. The Field guide is free to download from Unreal and it covers all sectors across virtual production from its definition to its departments all is covered in Unreals guide. The guide speaks to a…
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Unreal Engine 4.23 Supports Cinema 4D

With the latest version of Unreal engine (version 4.23) it’s possible to support the leading motion graphics and animation application, Cinema 4D. The new support for Cinema 4D is done by the use of a DataSmith plugin, a feature of the free Unreal studios Beta. Cinema 4D import to Unreal Engine using DataSmith With this…
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What you need to see in Siggraph 2019

What you need to see in Siggraph 2019  With the annual Siggraph computer graphics conference coming up on the 28th of August, its time to see who’s going and what they’re everyones doing. This year is a very exciting one for Siggraph with the recent developments in virtual production and computer graphics. This year we’ve…
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Glyndwr University

Wrexham university adds virtual production to degree courses

On-Set Facilities has entered a 6 year educational partnership with Glyndwr University Wrexham to add virtual production and spatial computing modules to a number of the university’s degree courses. This move to future proof new courses coincides with the university’s £60m investment in new facilities at the north wales campus. The Glyndwr University currently runs…
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Nreal AR glasses

The Affordable AR solution from Nreal

With the recent news of Unreal Engine providing early access support for HoloLens 2 it got us thinking at OSF why all the big name AR solutions cost £2,000+ and and what are the alternatives for individual or small teams looking to start developing in spatial application.  We found one that’s shipping soon – Nreal…
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Realtime Crew Rates

Unreal Engine On-set Crew Rates For Realtime Production

If you needed proof that realtime production is the future of 3D creation you need look no further than this report from Epic games. Realtime production is in high demand in many areas with a specific rise in the demand for skills in computer-assisted design, digital content creation, rendering, virtual and augmented reality, game engines,…
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Emmy Win

UE4 and Unity Emmy Win Boosts Development Community

Epic Games came home with a gift for everyone working in the field of realtime virtual production, with an Emmy win for Technology and Engineering. The win is well deserved recognition for all of the hard work Epic Games has put in to making their engine not just for games, with its latest release 4.22 having…
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