Industry News & Reviews

DigiDoug Digital Domain

Unreal Engine and Digital Domains Photorealistic Digital human

With Unreal Engine starting Siggraph off with a impressive line up of talks by a variety of industry leaders, one that really shocked and amazed us was Digital Domains talk by Doug Roble about digital humans and how far they have come. Doug opens the show with his virtual twin talking before he emerges from…
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OctaneRender for Unreal Engine

OTOY and Epic Games Realease OctaneRender for Unreal Engine

OTOY and Epic Games announced the release of OctaneRender for Unreal Engine at Siggraph this week and how exactly the two major 3D pipelines will work together. This collaboration will give artists the tools to create even greater cinematic experiences, from real-time previz to archviz. OctaneRender For Unreal will allow artists to import, export and…
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Come see us at Siggraph 2019

This week from the 28th to the 1st of August we’ll be at Siggraph on stand number 1261 with our partners Mo-Sys Engineering. On the stand we’ll be demonstrating all the latest virtual production technologies from Mo-Sys, including View finders, star trackers and Hollywood grade virtual hand wheels. We will also be hosting a live…
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Virtual Production Director Viewfinder

Unreal Engine Release the Bible for Virtual Production

Unreal released the “Virtual production field guide” which is a modest name for the bible for all involved in Virtual production. The Field guide is free to download from Unreal and it covers all sectors across virtual production from its definition to its departments all is covered in Unreals guide. The guide speaks to a…
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Unreal Engine 4.23 Supports Cinema 4D

With the latest version of Unreal engine (version 4.23) it’s possible to support the leading motion graphics and animation application, Cinema 4D. The new support for Cinema 4D is done by the use of a DataSmith plugin, a feature of the free Unreal studios Beta. Cinema 4D import to Unreal Engine using DataSmith With this…
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What you need to see in Siggraph 2019

What you need to see in Siggraph 2019  With the annual Siggraph computer graphics conference coming up on the 28th of August, its time to see who’s going and what they’re everyones doing. This year is a very exciting one for Siggraph with the recent developments in virtual production and computer graphics. This year we’ve…
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Glyndwr University

Wrexham university adds virtual production to degree courses

On-Set Facilities has entered a 6 year educational partnership with Glyndwr University Wrexham to add virtual production and spatial computing modules to a number of the university’s degree courses. This move to future proof new courses coincides with the university’s £60m investment in new facilities at the north wales campus. The Glyndwr University currently runs…
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Tish Sute

Letters to the future of Augmented Reality and Spatial Computing

When you wake up to find a truly interesting video in your social feed, that what’s happened this morning and so I wanted to share this with you all. Tish Shute has spent her career with and as one of the thought leaders in augmented and spatial computing an din this video she takes a…
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Tools for Creating Digital Humans

To create the a digital human you need to have every aspect of the character as real as possible and this requires several software’s to archive the best quality. Every part of the human should trick people into thinking its real that’s everything from the eyes to the clothes, and there’s a software for each.…
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Transforming Fashion Retail with VR / AR Technology at Retail Futures 2019

Virtual reality and mixed reality production offers the fashion industry total freedom and provides the industry with a chance to display their creativity and artistic vision on a new level previously unavailable.  Businesses interested in transforming the fashion industry with technology should get themselves down to the fashion district innovation challenge prize 2019 launch event…
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