Industry News & Reviews

Optimizing V-Ray for Unreal Engine

Optimising V-Ray for Unreal Engine

V-Ray is one of the worlds biggest physically-based renderers which is used in a variety of markets from architectural firms to visual effects. The Chaos Group (which owns and develops the V-ray software) noticed Unreal Engines rapid growth within similar markets, but with the agenda of interactive or immersive experiences. The two soon realised that…
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A New Breed of Cinematographers

Rise of the Robot Cameraman

With the growth of game engines and their ever growing abilities, they’re bringing forth a totally new way of shooting content. The film industry is dominated by visual FX and more and more is being done in the engine, the environments, the effects, even the actors, it’s possible to do it all within the engine…
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AI Invisibility in Unreal Engine

ASA BAILEY / DIRECTOR & VFX SUPERVISOR “AI driven HLSL materials are coming to UE.” Asa Bailey, Founder On-set Facilities. Linkedin asa@onsetfacilities.com   When you see one thing and it makes you go on a logic bender. Today I spotted a comment by Epic Games on a post about the AI rotoscope application / NUKE plugin, called Kognat.com.…
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Anythings possible with Virtual production

Anything’s possible with virtual production in Unreal Engine

The possibilities of virtual production are endless and the many in the industry starting to recognise just what virtual production can actually offer their productions. With the use of virtual production on the new film ‘Welcome to Marwen’ the abilities of the new wave of production methods is being heavily showcased. “What I love is…
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Virtual Production

3D VR/AR Design Development Jobs at OSF

Due to the expansion of our UK Studio, OSF is looking for freelance and permanent team members to join our UK team. On Set Facilities (OSF) is a virtual production consultancy, reseller and production service company working in Virtual Production for 2D 3D VR/AR, with clients in TV, Film, Games, Entertainment, Advertising, Architecture, Automotive and…
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On-set Facilities

Octane and Unreal for Realtime and VR Architectural Visualisation

We took a look at realtime rendering for architectural visualisation, looking towards a future of archviz in VR. If your into architecture, 3D, and thinking about space, you’ll enjoy this walk into the future, along with the tools and methods that are emerging. First we take a quick look at what 3D architectural visualisation is:…
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The battle for the Virtual Internet, Unity vs Unreal Engine

ASA BAILEY / DIRECTOR & VFX SUPERVISOR “The battle for the virtual internet has begun.” Asa Bailey, Founder On-set Facilities. Linkedin asa@onsetfacilities.com Are the game engines the new Internet? It’s like a digital primordial soup: the way that Unreal and Unity developers are busy building their own parts of the new virtual landscape, mostly as games. Some…
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Microsoft Mixed Reality Studio Review

The Problem With Microsoft Mixed Reality Capture Studio

You wont be seeing armies of volumetric Orcs or legions of stormtroopers coming out of a Microsoft’s Mixed Reality Capture Studio, not yet anyway. Microsoft are on a push with their Mixed Reality platform and along with their Mixed Reality Capture Studio solutions, but there’s a funky problem, call it a pain-point if you like. It’s…
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Unreal Engine Plugin Market Opens Up

Take a look at what’s possible, Theia Interactive built Optim as a plug-in for Datasmith thanks to how Epic Games Unreal Engine enables Python developers to get in, under the engines hood to make custom plugins possible for all kinds of functionality.  This is another example of how Epic Games is inventing new markets in its own…
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AI VFX on-set

AI for VFX and whats it mean for you.

Artificial Intelligence is set to change the way VFX is approached and produced. There’s been discussions by some of the biggest names in the industry like Digital Domain concerning the applications and various forms of AI and VFX, with the question, “how they can be integrated together?”    Last year at SIGGRAPH there were a…
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