UK | USA
+44 7714657666
sales@onsetfacilities.com

Tag: Virtual Production

Unreal Engine take recorder

Multicam shooting with virtual cameras Unreal Engines Take Recorder

Today we pushed Unreal Engines Take Recorder and Sequencer to archive Multicam shooting in a full virtual production test. The objective of this test was to see just how many cameras could be recorded simultaneously, how this effects frame rate and how best to render out each cameras perspective. (Its important to not this test…
Read more

Ncam Solo Case Study

  On-Set Facilities are certified support partners and resellers of Ncam technologies, including Ncam camera tracking and their virtual production plug-in for Unreal Engine. OSF virtual production systems support Ncam technologies for camera tracking. In this Ncam case study you’ll read how the Ncam virtual production system was used to inform production on the feature…
Read more

Real-Time Depth Perception

Real-Time Depth Perception with Intels New RealSense

On the 11th of December Intel released the first RealSense Lidar Depth Camera (L515), these new cameras are designed to measure depth and provide new tracking methods to the masses with the small price tag of $350 (Preorder is available now, their scheduled to ship in April). Whats Inside? The new RealSense L515 camera is…
Read more

Ncam-on-set

OSF and Ncam Become Partners

Starting with systems testing and training, OSF and Ncam have been working together behind the scenes for some time now. But this week the two companies signed an official reseller agreement that paths the way for OSF to officially sell and support the Emmy Award winning marker-less camera tracking technology. Nick Hatch, CEO at Ncam…
Read more

Unreal Engine 4.24

Virtual production in Unreal Engine 4.24

With the release on Unreal Engine 4.24 we’ve been able to track down some of the many features coming to the new version of the engine. Due to the huge number of updates and fixes this article will stick to those which effect Virtual Production within the Unreal Engine. Virtual Production Updates Currently Sequencer is…
Read more

Optimising 3D assets For Real-time Rendering in Unreal Engine

If you are looking to create visual effects such as live compositing or benefit from real-time animation and filmmaking, you’ll more than likely want to create sets and assets in a game engine like Unreal Engine. Here’s a quick run down of the things you can do to optimise your graphic assets and virtual sets.…
Read more

Unreal Engine Multi-user Editing in Virtual Production

Unreal Engine have released their new Multi-user plug-in for Unreal Engine 4.23. This opens up a world of new collaborative opportunities for all industries working out of Unreal whether its helping to more impressively meet clients needs in architecture visualization or developing a more efficient pipeline crews in virtual production. The Unreal Team made a…
Read more

Virtual production in Unreal Engine

Unreal Engine Helps Asa Bailey Deliver Real-Time Virtual Production

Asa Bailey took the role of Director and DVP (Director of virtual production) on the short film series created for NTT Data. Each short film took just 4 days to produce; Asa was able to create such rapid productions with a pioneered new Unreal Engine based real-time Workflow. In this article we’ll walk you through…
Read more

On-set Facilities at IBC 2019

Next week we’ll be at the IBC (International Broadcast Convention) show out in Amsterdam from the 13th to the 18th . During this time we will be exhibiting with our partners Mo-Sys engineering on stand 8.F21 in Future Zone and we’ll also have a stand in Hall 6 at stand 6.C12. On our stand in…
Read more

Come see us at Siggraph 2019

This week from the 28th to the 1st of August we’ll be at Siggraph on stand number 1261 with our partners Mo-Sys Engineering. On the stand we’ll be demonstrating all the latest virtual production technologies from Mo-Sys, including View finders, star trackers and Hollywood grade virtual hand wheels. We will also be hosting a live…
Read more