Tag: Asa Bailey

Mo-sys Robotics in Unreal Engine

Controlling Robots from Inside Unreal Engine

A world first look at OSF director of virtual production Asa Bailey using the Mo-Sys Engineering team’s new code for controlling the Mo-Sys Lambda with Roll-Axis (Gravity, Life of Pie) from inside Unreal Engine 4.22. Usually in virtual production when we think about integrating technologies within UE4, we think about sending data from the real…
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The Director of Virtual Production (DVP) role explained

Over the past few years Asa Bailey has been working on-set as a Director of Virtual Production in Unreal Engine. In this article Asa explains more about the DVP role and his responsibilities working with Producers and Directors. For those who haven’t encountered the DVP role before it’s a technical / creative HOD role that…
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Realtime Pipeline™

Realtime Compositing with Realtime Pipeline™ for Unreal Engine

WAKE UP 2 Director Asa Bailey Production MR Factory Agency Growthland Client NTT Data Realtime Compositing in UE4 with Realtime Pipeline™ Take a look at the future of realtime content production. Live composited on-set, the production made a saving in post-production costs while at the same time giving the Director, actors and crew the ability…
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