Imeve CEO Devon Copley recently gave this keynote presentation on Best Practices for Live 360 Video, as part of the IVRPA 2018 conference in Japan. In this video, Devon shares hard-won, real-world tips on how to plan and run a successful live virtual reality production. He covers issues like camera choice, camera position, client management, encoding options, and much more. Whether you’re new to live 360 or have dozens of productions under your belt, there’s something here among these best practices for you. Check out the video below:
Facebook Unveils Two New Volumetric Video ‘Surround360’ Cameras, Coming Later this Year. I’m going off to figure out why they qualify as ‘volumetric’ – I’ll be right back.
OK, I got the answer, they are volumetric, here’s why.
Facebook today announced two new Surround360 cameras. These hardware initiatives are poised to make facebook 360 videos more immersive. And they are volumetric as they can see – depth!
Unveiled at the company’s yearly developer conference, F8, the so-called x24 and x6 cameras are said to capture 360 videos with added “depth information” giving captured video six degrees of freedom (6DoF).
This means you can not only move your vantage point up/down, left/right like before, but now forwards/backward, pitch, yaw, and roll are possible while in a 360 video.
Even the best stereoscopic 360 video cannot go backward and forward, so the idea of a small, robust camera(s) that can record volumetric data, is exciting, especially when you’re in the immersive worlds of positional / motion tracking capabilities of the Oculus Rift, HTC Vive, or PSVR.