Epic merges Unreal Studio and Unreal Engine in 4.24
With the release of Unreal Engine 4.24 preview Epic Games confirm some of many changes to be coming to the new version of the engine. One of these changes is the merging of Unreal Studio and Unreal Engine, Unreal Studio will be retiring after the release of 4.24. Users will still be able to use later versions of Unreal studio but won’t receive any further updates.
Unreal Studio was created to aid users in the industries of architecture, manufacturing, and product design. A huge feature of Unreal Studio which will become standard in Unreal 4.24 is the Datasmith toolkit. This will allow the aggregation and optimisation of 3ds Max, Revit, SketchUp Pro, Cinema 4D and CAD data within the engine.
The new integration of both engines will also enable all users to have more mesh editing features within the engine. This mesh editing will include static mesh editing, basic UV projections, jacketing and defeaturing optimisation tools, and a Variant Manager. This provides a faster and more optimised workflow for unreal users who were previously limited in mesh editing ability.
Twin motion the Unreal Engine powered fast and easy real-time visualisation software for architecture, construction, urban planning, and landscaping has received an extension of its free trail. Epic had previously announced its free download until November 2019 but announced the extension to span to the first quarter of 2020. Once the software is downloaded the software will remain free indefinitely. Epic claims the coming versions will offer greater photorealism, improved assets, tools to facilitate collaborative workflows.
See Unreal Engine for updates and news on Unreal Engine 4.24