Unreal Engine Building & Optimizing Worlds for Real-Time.

We work with many vendors on projects so we thought it a good idea to share a bit of learning to make everyones life easier. This video focusses on creating content assets in your favourite DCC software, exporting them as FDX files, and considerations when designing content in DCC’s for VR engines. You won’t be surprised, small is beautiful, fast is best, file this under the art of code.