Category: Virtual Production

Optimizing V-Ray for Unreal Engine

Optimising V-Ray for Unreal Engine

First posted on Unreal Engines blog on February 15, 2019. V-Ray is one of the worlds biggest physically-based renderers which is used in a variety of markets from architectural firms to visual effects. The Chaos Group (which owns and develops the V-ray software) noticed Unreal Engines rapid growth within similar markets, but with the agenda of…
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A New Breed of Cinematographers

Rise of the Robot Cameraman

With the growth of game engines and their ever growing abilities, they’re bringing forth a totally new way of shooting content. The film industry is dominated by visual FX and more and more is being done in the engine, the environments, the effects, even the actors, it’s possible to do it all within the engine…
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The battle for the Virtual Internet, Unity vs Unreal Engine

ASA BAILEY / DIRECTOR & VFX SUPERVISOR “The battle for the virtual internet has begun.” Asa Bailey, Founder On-set Facilities. Linkedin asa@onsetfacilities.com Are the game engines the new Internet? It’s like a digital primordial soup: the way that Unreal and Unity developers are busy building their own parts of the new virtual landscape, mostly as games. Some…
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Microsoft Mixed Reality Studio Review

The Problem With Microsoft Mixed Reality Capture Studio

You wont be seeing armies of volumetric Orcs or legions of stormtroopers coming out of a Microsoft’s Mixed Reality Capture Studio, not yet anyway. Microsoft are on a push with their Mixed Reality platform and along with their Mixed Reality Capture Studio solutions, but there’s a funky problem, call it a pain-point if you like. It’s…
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Virtual Production Spectrum

The arrival of Realtime Virtual Production comes thanks to the advances in realtime technologies, a shift to GPU enhanced hardware and software and the ever increasing convergence of digital technologies. To better understand the potential scope for the development of Realtime Virtual Production methods, OSF created the Virtual Production Spectrum. The Virtual Production Spectrum is a…
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intel realsense

Mixed Reality Tools Intel RealSense Depth Cameras

Deep compositing with no green screen requires a volumetric, depth view of the scene. The Intel Realsense range of cameras are a consumer level mass product that allows creators to combine VR sets with real world images based on depth, so that elements like background and foreground can be easily separated from the camera image,…
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Virtual Production

Virtual Production in Unreal Engine

To round off our year, we set our team the challenge of producing a music video in just 12 hours using OSF Virtual Production Systems, from first shot to uploading to the OSF youtube channel. With no post-production. Created entirely using OSF virtual production systems in Unreal Engine, this test demonstrates high end mixed reality, with real-time…
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Unreal Engine 4.21 Now Supports DeckLink

Virtual Production Technology News We’ve been using DeckLink I/O video cards in our virtual production server builds, now Epic Games and Black Magic just announced that the latest version of Unreal Engine 4.21 will natively support these Black Magic video in and out cards. DeckLink SDK binaries and source code from Epic will also now…
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Mixed Reality Green Screen Virtual Sets

What Does Virtual Production Mean For Filmmakers?

Virtual Production (VP) is changing the way we make films television and digital content. Unreal Engine has registered uevirtualproduction.com and redirected it to new portal that looks at how UE is being used to create real-time virtual production. Take a look at OSF work in virtual production Virtual production fits into two camps, first its…
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realtime VFX tutorial

Realtime VFX in Unreal Engine 4 Tutorial

Realtime VFX using Unreal Engine (UE4) is pushing the boundaries of on-set realtime production. Here at On-set Facilities we build realtime VFX machines, sets and realtime production solutions that are optimised for realtime VFX using Unreal Engine (UE4). Tutorial Video after the jump: