Category: Real-time VFX

Creative Lighting Virtual Production

On-set lighting and reflections for Virtual Production in Unreal Engine.

In this post Director of Virtual Production Asa Bailey gives his views and a comparison between various methods for creating realtime reflections on set and why he favours those methods that will still give him options in post.     Asa Bailey asa@onsetfacilities.com Director of Virtual production On-Set Facilities At this years NAB there was a…
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Unreal Engine realtime animation

Realtime Animation Pipeline in Unreal Engine

Animal logic the animation studio which has been making animation since 1991 has moved from the old rendering methods to the new Unreal Engine animation pipeline for its Realtime abilities. Advances in Unreal Engines control rig function enable endless opportunities for animators to work with skeletal rigs and with 4.22 its now possible to combine…
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Unreal Engine with Quixel

Real or Unreal The UE4 Quixel Tests

With the release of ‘Rebirth’ at the GDC, Quixel and Unreal Engine really raised the bar for photorealism within the game engine. The short cinematic shows a futuristic alien land with a mix of vast landscapes and alien Architecture buildings all in a hyper real environment. But we had another take on this, it looked…
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Hollywood Quality in Unreal Engine

With the release of ‘Troll’ the cinematic tech demo from Goodbye Kansas and Deep Forest Films. It left the film and animation industries amazed with what exactly the Unreal engine can do. The short, directed and written by Deep Forest Films’ Björne Larson, shows a princess playing with fiery sprites before they’re scared away by…
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OSF Realtime Pipeline

Realtime Pipeline™ & HoloLens 2 Bring Virtual Production On Location

On-Set Facilities have announced alongside the launch of the Microsoft Hololens 2 headset, that their Realtime Pipeline™ 2.1 will fully support the eagerly awaited new AR peripheral from Microsoft. This will bring the benefits of mixed reality pre-visualisation and realtime virtual production to sets and stages worldwide. Realtime Pipeline™ the end-to-end realtime virtual production solution…
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Optimizing V-Ray for Unreal Engine

Optimising V-Ray for Unreal Engine

First posted on Unreal Engines blog on February 15, 2019. V-Ray is one of the worlds biggest physically-based renderers which is used in a variety of markets from architectural firms to visual effects. The Chaos Group (which owns and develops the V-ray software) noticed Unreal Engines rapid growth within similar markets, but with the agenda of…
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AI Invisibility in Unreal Engine

ASA BAILEY / DIRECTOR OF VIRTUAL PRODUCTION “AI driven HLSL materials are coming to UE.” Asa Bailey, Founder On-set Facilities. Linkedin asa@onsetfacilities.com   When you see one thing and it makes you go on a logic bender. Today I spotted a comment by Epic Games on a post about the AI rotoscope application / NUKE plugin, called Kognat.com.…
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On-set Facilities

Octane and Unreal for Realtime and VR Architectural Visualisation

We took a look at realtime rendering for architectural visualisation, looking towards a future of archviz in VR. If your into architecture, 3D, and thinking about space, you’ll enjoy this walk into the future, along with the tools and methods that are emerging. First we take a quick look at what 3D architectural visualisation is:…
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intel realsense

Mixed Reality Tools Intel RealSense Depth Cameras

Deep compositing with no green screen requires a volumetric, depth view of the scene. The Intel Realsense range of cameras are a consumer level mass product that allows creators to combine VR sets with real world images based on depth, so that elements like background and foreground can be easily separated from the camera image,…
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Realtime Rendering in Unreal Engine 2018 Showreel