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Category: Real-time VFX

the metaverse

Colour Grading in Unreal Engine

Real-time colour correction enables on-set colourists working in Unreal Engine to provide Directors and Directors of Photography with real-time visualisations of what a grade will look like. Able to set the grade on-set and also re-adjust after the shoot by simply opening the Unreal project, on-set colour correction is making it’s way into realtime virtual…
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Optimising For Real-time VFX

If you are looking to create visual effects such as live compositing or benefit from real-time animation and filmmaking, you’ll more than likely want to create sets and assets in a game engine like Unreal Engine. Here’s a quick run down of the things you can do to optimise your graphic assets and virtual sets.…
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Virtual production in Unreal Engine

Unreal Engine Helps Asa Bailey Deliver Real-Time Virtual Production

Asa Bailey took the role of Director and DVP (Director of virtual production) on the short film series created for NTT Data. Each short film took just 4 days to produce; Asa was able to create such rapid productions with a pioneered new Unreal Engine based real-time Workflow. In this article we’ll walk you through…
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Unreal Engine 4.23 Supports Cinema 4D

With the latest version of Unreal engine (version 4.23) it’s possible to support the leading motion graphics and animation application, Cinema 4D. The new support for Cinema 4D is done by the use of a DataSmith plugin, a feature of the free Unreal studios Beta. Cinema 4D import to Unreal Engine using DataSmith With this…
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Creative Lighting Virtual Production

On-set lighting and reflections for Virtual Production in Unreal Engine.

In this post Director of Virtual Production Asa Bailey gives his views and a comparison between various methods for creating realtime reflections on set and why he favours those methods that will still give him options in post.     Asa Bailey asa@onsetfacilities.com Director of Virtual production On-Set Facilities At this years NAB there was a…
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Unreal Engine realtime animation

Realtime Animation Pipeline in Unreal Engine

Animal logic the animation studio which has been making animation since 1991 has moved from the old rendering methods to the new Unreal Engine animation pipeline for its Realtime abilities. Advances in Unreal Engines control rig function enable endless opportunities for animators to work with skeletal rigs and with 4.22 its now possible to combine…
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Unreal Engine with Quixel

Real or Unreal The UE4 Quixel Tests

With the release of ‘Rebirth’ at the GDC, Quixel and Unreal Engine really raised the bar for photorealism within the game engine. The short cinematic shows a futuristic alien land with a mix of vast landscapes and alien Architecture buildings all in a hyper real environment. But we had another take on this, it looked…
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Hollywood Quality in Unreal Engine

With the release of ‘Troll’ the cinematic tech demo from Goodbye Kansas and Deep Forest Films. It left the film and animation industries amazed with what exactly the Unreal engine can do. The short, directed and written by Deep Forest Films’ Björne Larson, shows a princess playing with fiery sprites before they’re scared away by…
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OSF Realtime Pipeline

Realtime Pipeline™ & HoloLens 2 Bring Virtual Production On Location

On-Set Facilities have announced alongside the launch of the Microsoft Hololens 2 headset, that their Realtime Pipeline™ 2.1 will fully support the eagerly awaited new AR peripheral from Microsoft. This will bring the benefits of mixed reality pre-visualisation and realtime virtual production to sets and stages worldwide. Realtime Pipeline™ the end-to-end realtime virtual production solution…
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Optimizing V-Ray for Unreal Engine

Optimising V-Ray for Unreal Engine

First posted on Unreal Engines blog on February 15, 2019. V-Ray is one of the worlds biggest physically-based renderers which is used in a variety of markets from architectural firms to visual effects. The Chaos Group (which owns and develops the V-ray software) noticed Unreal Engines rapid growth within similar markets, but with the agenda of…
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