Category: Industry News

Hollywood Quality in Unreal Engine

With the release of ‘Troll’ the cinematic tech demo from Goodbye Kansas and Deep Forest Films. It left the film and animation industries amazed with what exactly the Unreal engine can do. The short, directed and written by Deep Forest Films’ Björne Larson, shows a princess playing with fiery sprites before they’re scared away by…
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OSF Reviews Microsoft HoloLens 2

The new HoloLens 2 On the 24th of February at the Mobile World Congress in Barcelona Microsoft announced the new HoloLens 2. Microsoft massively updated HoloLens 2. The field of view has been upgraded from a 30° to 52°, this wider field of view helps create a more immersive mixed Reality experience. The headset is…
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Optimizing V-Ray for Unreal Engine

Optimising V-Ray for Unreal Engine

First posted on Unreal Engines blog on February 15, 2019. V-Ray is one of the worlds biggest physically-based renderers which is used in a variety of markets from architectural firms to visual effects. The Chaos Group (which owns and develops the V-ray software) noticed Unreal Engines rapid growth within similar markets, but with the agenda of…
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The battle for the Virtual Internet, Unity vs Unreal Engine

ASA BAILEY / DIRECTOR & VFX SUPERVISOR “The battle for the virtual internet has begun.” Asa Bailey, Founder On-set Facilities. Linkedin asa@onsetfacilities.com Are the game engines the new Internet? It’s like a digital primordial soup: the way that Unreal and Unity developers are busy building their own parts of the new virtual landscape, mostly as games. Some…
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Unreal Engine Plugin Market Opens Up

First posted on the Unreal Engine blog. Take a look at what’s possible, Theia Interactive built Optim as a plug-in for Datasmith thanks to how Epic Games Unreal Engine enables Python developers to get in, under the engines hood to make custom plugins possible for all kinds of functionality.  This is another example of how Epic Games…
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Octane Render and Unreal Engine plugins

Octane Render Plugin for Unreal Engine News 2019

“It’s happening, just waiting on 2019.1 features in core for wider beta release” was the response of OTOY CEO Jules Urbach in a comment in the OctaneRender Facebook Group, when OSF pushed for release date news of the new OctaneRender UE4 plugin and integration.   Earlier this year OTOY and Epic Games announced that OctaneRender and Unreal Engine will be integrated in the first half…
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UK tax breaks for virtual production

UK TAX Breaks for Film Production

Here’s a quick introduction and round up of what’s on offer Tax Break or as what’s called ‘soft money’ to Producers who are looking to produce films and television in the UK. UK Film Tax Relief: Up to 25% cash rebate of qualifying expenditure. Must pass a cultural test or qualify as an official co-production (that is, made…
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Google buys Lytro for next to nothing.

Insiders at Google and Lytro are saying that the sale price of Lytro could be as little as $25m. Google is in talks with Lytro over its assets which include some 59 patients in light field and optical technologies. To much too soon for this Light-field pioneer. Its a case of too much too soon,…
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Why The VR Industry Needs to Re- Build The IT Channel

Why The VR Industry Needs to Re- Build The IT Channel

Back in the 90’s creating strategies for the likes of IBM, Dell and Cisco, I found out the importance of having a good channel strategy. Everyone in IT knew that… Without The Channel the IT industry would not have been able to rapidly serve the demands of a global market with physical products and services.…
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On Set Facilities On Set Colour Grading

Netflix only accept 4K footage for Original Productions

A sign of our times, Netflix has firmly stated that it would only use 4K cameras for its original productions, which has been a source of frustration for some cinematographers, especially those that use ARRI gear and work on Netflix projects. Post-production pipelines must also meet Netflix Original Productions 4K delivery requirements. Re camera hardware…
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