Industry News & Reviews

Unreal Engine with Quixel

Real or Unreal The UE4 Quixel Tests

With the release of ‘Rebirth’ at the GDC, Quixel and Unreal Engine really raised the bar for photorealism within the game engine. The short cinematic shows a futuristic alien land with a mix of vast landscapes and alien Architecture buildings all in a hyper real environment. But we had another take on this, it looked…
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Hollywood Quality in Unreal Engine

With the release of ‘Troll’ the cinematic tech demo from Goodbye Kansas and Deep Forest Films. It left the film and animation industries amazed with what exactly the Unreal engine can do. The short, directed and written by Deep Forest Films’ Björne Larson, shows a princess playing with fiery sprites before they’re scared away by…
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Interactive Window

Transparent Video Brings Windows To Life

This blipped up on our radar this morning, its a demo of a transparent film that is applied to windows to display video and it’s amazing. Alvyn Long of ATL Lighting Systems who posted the video on linked in said “P6.5 Adhesive video film applied to glass panel, brightness is about 2000nits here in this…
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OSF Reviews Microsoft HoloLens 2

The new HoloLens 2 On the 24th of February at the Mobile World Congress in Barcelona Microsoft announced the new HoloLens 2. Microsoft massively updated HoloLens 2. The field of view has been upgraded from a 30° to 52°, this wider field of view helps create a more immersive mixed Reality experience. The headset is…
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OSF Realtime Pipeline

Realtime Pipeline™ & HoloLens 2 Bring Virtual Production On Location

On-Set Facilities have announced alongside the launch of the Microsoft Hololens 2 headset, that their Realtime Pipeline™ 2.1 will fully support the eagerly awaited new AR peripheral from Microsoft. This will bring the benefits of mixed reality pre-visualisation and realtime virtual production to sets and stages worldwide. Realtime Pipeline™ the end-to-end realtime virtual production solution…
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Optimizing V-Ray for Unreal Engine

Optimising V-Ray for Unreal Engine

First posted on Unreal Engines blog on February 15, 2019. V-Ray is one of the worlds biggest physically-based renderers which is used in a variety of markets from architectural firms to visual effects. The Chaos Group (which owns and develops the V-ray software) noticed Unreal Engines rapid growth within similar markets, but with the agenda of…
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A New Breed of Cinematographers

Rise of the Robot Cameraman

With the growth of game engines and their ever growing abilities, they’re bringing forth a totally new way of shooting content. The film industry is dominated by visual FX and more and more is being done in the engine, the environments, the effects, even the actors, it’s possible to do it all within the engine…
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AI Invisibility in Unreal Engine

ASA BAILEY / DIRECTOR & VFX SUPERVISOR “AI driven HLSL materials are coming to UE.” Asa Bailey, Founder On-set Facilities. Linkedin asa@onsetfacilities.com   When you see one thing and it makes you go on a logic bender. Today I spotted a comment by Epic Games on a post about the AI rotoscope application / NUKE plugin, called Kognat.com.…
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Virtual Production

3D VR/AR Design Development Jobs at OSF

Due to the expansion of our UK Studio, OSF is looking for freelance and permanent team members to join our UK team. On Set Facilities (OSF) is a virtual production consultancy, reseller and production service company working in Virtual Production for 2D 3D VR/AR, with clients in TV, Film, Games, Entertainment, Advertising, Architecture, Automotive and…
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On-set Facilities

Octane and Unreal for Realtime and VR Architectural Visualisation

We took a look at realtime rendering for architectural visualisation, looking towards a future of archviz in VR. If your into architecture, 3D, and thinking about space, you’ll enjoy this walk into the future, along with the tools and methods that are emerging. First we take a quick look at what 3D architectural visualisation is:…
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