Author: Ruben Bailey

Unreal Engine Plugin Market Opens Up

First posted on the Unreal Engine blog. Take a look at what’s possible, Theia Interactive built Optim as a plug-in for Datasmith thanks to how Epic Games Unreal Engine enables Python developers to get in, under the engines hood to make custom plugins possible for all kinds of functionality.  This is another example of how Epic Games…
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AI VFX on-set

AI for VFX and whats it mean for you.

Artificial Intelligence is set to change the way VFX is approached and produced. There’s been discussions by some of the biggest names in the industry like Digital Domain concerning the applications and various forms of AI and VFX, with the question, “how they can be integrated together?”    Last year at SIGGRAPH there were a…
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Octane Render and Unreal Engine plugins

Octane Render Plugin for Unreal Engine News 2019

“It’s happening, just waiting on 2019.1 features in core for wider beta release” was the response of OTOY CEO Jules Urbach in a comment in the OctaneRender Facebook Group, when OSF pushed for release date news of the new OctaneRender UE4 plugin and integration.   Earlier this year OTOY and Epic Games announced that OctaneRender and Unreal Engine will be integrated in the first half…
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