Virtual Production Technology
Project Spotlight | NTT DATA
powered by NVIDA and Intel, Realtime Machines™ are PC workstations designed by On-Set Facilities for realtime virtual production applications.
We supply virtual system components from leading manufacturers that are proven, reliable and trusted on-sets worldwide.
Our partners in virtual production and spatial creation.
Browse our articles, news, equipment reviews & tutorials…
A world first look at OSF director of virtual production Asa Bailey using the Mo-Sys Engineering team’s new code for controlling the Mo-Sys Lambda with Roll-Axis (Gravity, Life of Pie)[…]
Over the past few years Asa Bailey has been working on-set as a Director of Virtual Production in Unreal Engine. In this article Asa explains more about the DVP role[…]
In this post Director of Virtual Production Asa Bailey gives his views and a comparison between various methods for creating realtime reflections on set and why he favours those methods that[…]
MDL may not be new, but now Quixel has partnered with NVIDIA to support MDL (Material Definition Language) and that means artists will now have access to more MDL ready[…]
Animal logic the animation studio which has been making animation since 1991 has moved from the old rendering methods to the new Unreal Engine animation pipeline for its Realtime abilities.[…]
While testing our early release Realtime Machines™ (our range of workstations for realtime virtual production) we thought we’d start sharing our methods with a list of tools we are using. We’ll[…]
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